ProPublica designed a game to simulate the existential despair of the asylum process
By Rachel Kaser

A new interactive story game from ProPublica highlights the plight of asylum-seekers by pitting players against a formidable foe: a dull, dreary existence punctuated by inexorable sadness. It’s much more affecting than it has any right to be. The Waiting Game is designed to simulate the experience of someone seeking asylum in the United States. You follow the story of five different unnamed people, all of whom are based on real people. Each is being persecuted for different reasons — race, religion, politics — like their real counterparts. You follow them from the moment they decide to flee their location to…
This story continues at The Next Web
April 24, 2018 at 10:29PM
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